We are fans of PUBG culture
I love PUBG. This will be IMHO, there will be no listing of objective pros and cons. All I want to express is the sensations experienced over three hundred hours. Just so that you can give a chance to a game that has been overlooked due to its popularity, unsightly appearance or technical problems. Maybe this is something you’ve been looking for all along. A war game where we are not parties to the conflict, but like diamond dogs, soldiers of an army without borders – free to fight for our lives, and not the interests of the team and the country. Real animal battle!
This is rather the only objective plus in this blog. PUBG gives the player insane tactical freedom. Once in a firefight, a real tactical chess game begins. You are going through all the possible ways of escape, attack and distraction in your head. You go through all possible factors, positioning, landscape, your capabilities and checkmate him. Or not. Having trapped the enemy in the building, I CLAMP him in the house. I know how he can escape, in what ways and what he can do against me. Such a large scope for tactics is, first of all, due to the purely pace of the game.
My main love is the pace of the game. When I was about ten years old (well, a year ago), like all boys, I played soldiers. Only I got my kicks not so much from imaginary war games, but from the atmosphere of the front-line zone. When an experienced officer calmly walks back and forth, interrogating soldiers, and meanwhile bullets whistle above his head. In the world of games, I can remember Verdun, where the player is forced to sit in a trench and hang around in the front-line territories. I stood and shot on the western side. I realized that the enemies decided to regroup and were heading east. You stand at your post, pray for the queen, load your rifle and quietly and calmly continue to shoot the Boches – romance.
And the offensive is actually something, wow!
Or maybe something more cheerful and dynamic?? Yes, I like Insurgency. As the four of us pass through another corridor filled with rebels, we silently let the demolitionist go ahead. We wait for him to do the job and then we clear the premises all together. And so from point to point. It was a thrill.
PUBG is slow enough to https://eu-casino.co.uk/ give you this feeling. Having come under fire, you and your partners lie down on your stomach and begin to cheerfully discuss what to do, without making the slightest movement. Having driven the enemy into the building, I, like him, have time to think about all our options. A bullet can arrive at any second from anywhere, but at the same time you quickly come to terms with this factor and walk around the game space in complete calm.
The punk spirit takes over me while playing PUBG. You are rushing through the desert, past a bunch of rusty garbage and traces of civilization, and four of you, two or one, are driving around the corpse of a former settlement. This part of the game is really hard to convey. When you’re driving your death machine and ready to trample any insect in your path. Practical example: You are traveling in a convoy of four, a detachment, and suddenly you come across enemies. You can go around them, go around them, you objectively don’t need anything from them. Besides the hassle – this is what you always need. You go to them just for some movement and action to begin. An angry gang of thugs is advancing on the same vultures.
And what kind of battles are there under this adrenaline intoxication?. You expect the enemy from every corner. The first one jumps out and gets hit in the face. Then the second, third, fourth. You shoot them and then your teammates come up to you to help, but you’ve already gotten so into the rush that you’re ready to take them out too. That primal feeling of battle is what’s cool about PUBG. The people I play with most often don’t even let me drive now, because I’m also a fan of jumping off cliffs in a wrecked car. Well, I enjoy climbing onto a rock after a skirmish and shouting into the voice chat to call more opponents to the slaughter.
We all saw, and some of us lived, videos of Russian-speaking military men swearing. I find something attractive in this. This style of speech not only speaks of the rudeness of the person using it, but also of his excitement in the problem under discussion, you know? Under fire, retreating, I shout “Alik, take the guys away”. I suggest “Bomb them back to the stone age”, before firing from the AWM I will exclaim “In the name of God fire”. These true slav, vietnam and generally war memes fit perfectly into the realities of PUBG.
Well, first of all, it brought back the good old feelings for me, as if I were back in DayZ. When you and your teammates are against the entire map. Long rides on half-dead vehicles and calm discussion of something in the background. Constantly collecting, exchanging, stopping. DayZ gave peace and complete calm during gameplay, which was interrupted by shootings. PUBG does the same, only more dynamic and fun. Just the way it should be. In DayZ and PUBG, unlike, for example, Battlefield, you don’t give a damn about the hero’s life. In Battlefield, I can safely jump into a crowd of enemies to snatch three or four frags and die with honors. Making my way behind enemy lines in Battlefield 1 and coming under fire, I will accept death, having first attempted to shoot the villain. In PUBG I will lie on the ground and try to hide, or maybe fight back. This is what makes these games different.
1 in 1, isn’t it??!
It’s a thrill. In PUBG you don’t fight against opponents, but rather against circumstances. It so happened that the battle zone converged in an open field, and the opponents had the only shelter in it as trump cards. Deal with it or try to do something. Tumble with these factors as you wish, but survive.
Two aces and a third helmet against your Kar-98! I won!
I also like the weapons in PUBG, their randomness and uncontrollability. Having landed at some warehouse with four opponents, I take a revolver from the floor, load it and begin to scare them with it. And they have Kalash, M16 and all the equipment. I tell them to stay away in voice chat and shoot at their hiding places. Of course, in Russian military colloquial, RU servers were delivered, after all. In the end, of course, I died, but I was able to gain myself a couple of minutes. This is the whole thrill – players are afraid of weapons, their savagery, their insolence against the owner. I wave a gun, shoot back and they are really scared of these bullets. Man, I love this shit.